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virtuous war

"We are what we pretend to be,
so me must be careful about what we pretend to be."
- Kurt Vonnegut

"Through many decades and many wars, the U.S. military has been honing its training skills, learning to take a civilized human being and turn him into a killing machine. A traditional way of doing this was to motivate the soldier to hate the enemy and want to kill him. After World War II, this approach was shaken by the Army's official World War II historian, Samuel Marshall, who in 1947 upset the entire military establishment with a slim book called "Men Against Fire: The Problem of Battle Command in Future War." In this book, he claimed that in World War II, at best one in four combat soldiers ever fired their weapon at the enemy, and in most combat units only about 15% of the available firepower was ever used. Recently, I was discussing the Marshall book with two World War II veteran friends. The one who had not been in combat found the report hard to believe, but the other, who had served in the infantry in Europe, said, "I had a machine gun. I never fired the thing." "Why not?" the other asked. "If you fired it, they'd shoot back at you." Many in the military challenged Marshall's fmdings. But military training became focused on how to improve what Marshall had called the "ratio of fire." Starting with the Vietnam War, the ratio of fire has greatly increased through training techniques that involve simulated combat - so that the soldier acts without thinking. Soldiers today often will commit acts that they regret and will be uncertain about why they did them. In a documentary I saw recently, a confused American soldier in Iraq said he was not sure why he had intentionally run over a woman and killed her; his only explanation was that he had been trained to respond that way in that situation." - Mark Kurlansky


From its original conception as the reproduction of reality through dance, ritual, theater, image, and writing, mimesis has thrived as an aesthetic concept, capturing the perceptual and representational powers of mimicry, imitation, and metaphor.

The linguistic roots of mimesis go back to fifth century Greece, to mimos, whose many derivatives convey a dramatic act of representation through imitation. At the outset, mimesis attracted philosophical criticism, as one would expect from any powerful form of representation that created whole imaginary realities, that made one thing into some thing other, even if it was done through symbolic actions.

We know best the figure of the 'mime' -one who depicts life ‘as it is', but with a satirical twist: he or she 'fools' people. As imitation mimesis emerged as a fundamental force in human development.

In a highly condensed, almost poetic fashion, Walter Benjamin presented his case in the 1933 essay On the Mimetic Faculty," Language, play, mystery and violence are evinced as mimetic manifestations. Nature creates similarities. One need only think of mimicry. The highest capacity for producing similarities, however, is man's. His gift of seeing resemblances is nothing other than a rudiment of the powerful compulsion in former time to become and behave like some thing else. Perhaps there is none of his higher functions in which his mimetic faculty does not play a decisive role."

This character of mimesis, ranging in effects from theatrical artifice to political deception, came under renewed scrutiny in the period between the I and II World Wars when modes of violence took an aesthetic turn.

Walter Benjamin, acutely aware that new technologies were changing the nature of politics and that social-cultural-ethical theory was not keeping pace said, "One may say that the harshest, most disastrous aspects of imperialist war are the result of the gaping discrepancy between the gigantic power of technology and the minuscule moral illumination it affords."

This was most apparent in the marrying of new technologies of killing with new technologies of representation; radio, film and the popular press.

In his highly influential essay, 'The Work of Art in the Age of its Technical Reproducibility,' Walter Benjamin warns of the evolution of warfare into an art form. War was becoming the deadliest exhibition of art, in which self-alienated humans "enjoy their own destruction as an aesthetic pleasure of the highest order".

This is the aesthetics that the politics of fascism manufactures.

This form of realism is dangerous in that it purports to be realistic, yet takes no account of differing realities, whether they are culturally, historically or virtually produced and runs the risk of propagating unintended and potentially dangerous consequences.

"The genuine liberation from an epoch that has the structure of awakening is entirely ruled by wisdom. Only with wisdom can we work free of the realm of dreams. There is a false liberation from dreams; its sign is violence." Walter Benjamin wrote, "A ‘social problem' such as an influx of refugees can escalate into a ‘security issue' and a whole group of people can become a ‘problem' leading to violent final solutions. These dreams, described as reality, have become a shortcut to the banality that starts wars. No longer do these dreams reveal an eternally blue horizon."

Literary theorist Rene Girard looked at mimesis in an anthropological light and investigated how every desire is desire for that which the ‘other' also desires, which, unmediated, inevitably leads to hatred, rivalry and violence.

Walter Benjamin's and Rene Girard's study of mimesis gives considerable philosophical depth to the idea that we are prepped for war from an early age.

We are left with all-too-real effects of virtual violence: representations can kill.

Opinion: It is realistic to expect nations and tribes to war with one another.

This version or form of 'reality' treats human nature as immutable, unchangeable and solidifies conceptual constructs of the ‘reality' of previously experienced historicalsnapshots' of ‘reality' which may or may not be valid here and now.

This form of 'reality' requires an expression of the will born out of resentment, fear, terror and a need to control or to isolate the ‘other'. It has a long intimate history with violence and requires us get up close to the virtual representation, preparation, and execution of war.

In the realm of diplomatic and strategic theory, this version of 'reality' creates a fluctuation of appearances, at one moment fleeing into the ideal of a "democratic peace" underwritten by an expanding neoliberal global order, and at the next, retreating into a "fortress America" protected by a ballistic missile defense.

The appropriation of the video game Doom by the Marine Corps was significant . Usually the technology transfer goes in the other direction, with military applications leading the way in research and development, from the earliest incarnations of the computer in simulation projects like "Whirlwind" at MIT's Servomechanisms Laboratory during World War II, to "SAGE," the first centralized air defense system of the cold war. (1)

We could say there has been from the very first a close "link" between military simulations, the development of the computer, and the entertainment industry.

In 1931 the navy purchased the first aircraft simulator from its designer, Edward Link. By 1932, the military still had only one Link Trainer; the amusement parks had bought close to fifty.

Now the developmental lag between the real thing and its simulation has just about disappeared. From the F-16 to the F-117 A, the MIA2 tank to the Bradley armored vehicle, the Aegis cruiser to the latest nuclear aircraft carrier, the video-game version arrives on the shelves almost as soon as the weapon system first appears. Indeed, a Pentium chip and a joy-stick will get you into the Comanche helicopter, the F-22, and the newest Seawolf SSN-21 submarine.

I/ITSEC 2000: Highly visible-and offering the best food and drink at its reception - was "The Solution Group," a consortium of close to twenty industries formed by Paradigm Simulation in 1994 to integrate product, services, and support for the simulation consumer.

Judging from current trends, one could imagine two, maybe three enormous booths filling the hall at I/ITSEC 2001: if you're not part of the Solution, you're part of Lockheed Martin Raytheon or Boeing Northrop Grumman.

And even if there are no more enemies in sight by the year 2001, one could surmise that there would still be a 'Solution' in search of a problem.

Niche synergy was another way to go. One member of the Solution Group was leading the way, infiltrating the military-industrial-entertainment nexus by creating an ever-expanding database of hyperreal, real-time 3-D simulations.

Viewpoint DataLabs might not have high name recognition, but anyone who has viewed, over the last few years, an advertisement, a television show, a hit movie, or a video game with computer-generated graphics has probably sampled Viewpoint's product. Their booth's promotional video was riveting and revealing, for the eclecticism of the content as well as the monotony of the style.

The promotional video opens with the memorable scene of the alien fighters swarming the F-18's in Independence Day, which buzz-cuts into a pair of attacking mosquitoes in a Cutter Insect Repellent advertisement, then to spaceships attacking in Star Trek Voyager, followed by some requisite mega-explosions, a simulation of a missile launch from two helicopters, the dropping of a fuel-air dispersal bomb from Outbreak, and a trio of Eurofighter 2000s doing maneuvers that are aerodynamically impossible.

Ethical inquiry into the relationship of this form of 'reality' to organized violence begins with an inquiry into rationality of the necessity of, or need for, government sanctioned violence.

European philosophers, Friedrich Nietzsche, and American philosophers, Henry David Thoreau and Ralph Waldo Emerson, are valuable in understanding this version of 'reality' because they provide a philosophical perspective that links public space with responsive as well as responsible private choices.

Modern philosophers have not kept up with the avant-garde of the war machine, which is continually at work to define the ethics and politics of state-sanctioned killing and patriotic dying. In spite of the call for new world orders, declarations of democratic peace and celebrations of globalization, war continues to be the rule of this corrupted form of reality.

-adapted from James Der Derian, Virtous War

"Maybe the only way to break through this paralysis of analysis would be to stop talking about weapons exports as a trade at all. Maybe we shouldn't be using economic language to describe it. Yes, the weapons industry has associations, lobby groups, and trade shows. They have the same tri-fold exhibits, scale models, and picked-over buffets as any other industry; still, maybe we have to stop thinking about the export of fighter planes and precision-guided missiles as if they were so many widgets and start thinking about them in another language entirely - the language of drugs.

After all, what does a drug dealer do? A drug dealer creates a need and then fills it. A drug dealer encourages an appetite or (even more lucratively) an addiction and then feeds it.

Arms dealers do the same thing.

Arms dealers suggest to foreign officials that their military just might need a slight upgrade. After all, arms dealers point out, haven't you noticed that your neighbor just upgraded in jets, submarines, and tanks? And didn't you guys fight a war a few years back? Doesn't that make you feel insecure? And why feel insecure for another moment when, for just a few billion bucks, we'll get you suited up with the latest model military… even better than what we sold them - or you the last time around." - Frida Berrigan



"Without the media, without television, the Lebanese war or the Yugoslavian war wouldn't have happened. The trigger of the operations of the civil war was linked to the media, to those who controlled television, to their crime inducing role, to their ability to provoke and start a war." -Paul Virilio

"Americans have, for the most part, been exempt from the genuine tragedy of war and, as a consequence, appear more ready to accept myths about war. Modern Americans have never endured the reality against which other nations readily measure the cost of combat. And this makes us a very dangerous people." -Richard A. Gabriel

"War is only a cowardly escape from the problems of peace." - Thomas Mann

"What experience and history teach is this -
that nations and governments have never learned any thing from history
or acted upon any lessons they might have drawn from it." - Georg Wilhelm Friedrich Hegel

"War is nothing but a continuation of politics by other means." - Carl von Clausewitz

"Bombs do not choose. They will hit everything." - Nikita Khrushchev
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This website defines a new religious ideology to which its author adheres. The author feels that the falsification of reality outside personal experience has created a populace unable to discern propaganda from reality and that this has been done purposefully by an international corporate cartel through their agents who wish to foist a corrupt version of reality on the human race. Religious intolerance occurs when any group refuses to tolerate religious practices, religious beliefs or persons due to their religious ideology. This web site marks the founding of the religion aptly named The Truth of the Way of Life - a rational religion based on reason which requires no leap of faith, accepts no tithes, has no supreme leader, no church buildings and in which each and every individual is encouraged to develop a personal relation with God through the pursuit of the knowledge of reality in the hope of curing the spiritual corruption that has enveloped the human spirit. The tenets of The Truth of the Way of Life are spelled out in detail on this web site by the author. Violent acts against individuals due to their religious beliefs in America is considered a “hate crime.”

This web site in no way condones violence. To the contrary the intent here is to reduce the violence that is already occurring due to the international corporate cartels desire to control the human race. The international corporate cartel already controls the world central banking system, mass media worldwide, the industrial military complex of America and is responsible for the collapse of morals, the elevation of self-centered behavior and the destruction of global ecosystems. Civilization is based on cooperation. Cooperation does not occur at the point of a gun.

American social mores and values have declined precipitously over the last century as the corrupt international cartel has garnered more and more power. This power rests in the ability to deceive the populace in general through mass media by pressing emotional buttons which have been preprogrammed into the population through prior mass media psychological operations. The results have been the destruction of the family and the destruction of social structures that do not adhere to the corrupt international elites vision of a perfect world. Through distraction and coercion the direction of thought of the bulk of the population has been directed toward solutions proposed by the corrupt international elite that further consolidates their power and which further their purposes.

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